Reel
Released Games
Directive 8020
2026
Narrative adventure in third person where you make choices and use stealth to avoid enemies.
On this project I was the senior technical sound designer and audio programmer in charge of audio systems (written in C++), optimisation and also did sound design for UI, in-game tools and creatures.
Developer: Supermassive Games (@SuperMGames)
Platforms: PC, PS5, XS/X
Game Engine: Unreal 5
Sound Engine: Wwise
Man Of Medan & Little Hope ports to Nintendo Switch
2023
Originally released for the PS4 and PC, the first two titles in the dark pictures anthology were ported to the first Nintendo Switch.
I was in charge of optimising audio and fixing bugs to make sure the games run smoothly on the Switch.
Developer: Supermassive Games (@SuperMGames)
Platforms: Nintendo Switch
Game Engine: Unreal 4
Sound Engine: Wwise
Dark Pictures: Switchback VR
2023
Horror VR roller coaster game with unique and innovative features of PS VR2 and all set inside the sinister and terrifying world of The Dark Pictures franchise.
I worked on this project as a senior sound designer.
Developer: Supermassive Games (@SuperMGames)
Platforms: PS5
Game Engine: Unreal 4
Sound Engine: Wwise
Drop Dead: The Cabin
2022
COD Zombies meets VR!
I was mainly a technical sound designer and audio programmer, creating the audio codebase on C# (Unity + FMOD) while supervising sound design and VO.
Developer: Soul Assembly (@SoulAssemblyLTD)
Platforms: Meta Quest, PC
Game Engine: Unity
Sound Engine: FMOD
Warhammer 40,000: Battle Sister
2021
VR game set in the world of Warhammer 40K and released on Oculus.
I worked on the sound design and audio implementation in VR audio including VO and music. I also did a fair bit of coding with the FMOD API on C#.
Developer: Pixel Toys (@PixelToysLtd)
Platforms: Meta Quest, PC
Game Engine: Unity
Sound Engine: FMOD
Unmetal
2019
Unmetal is a stealth-action game which draws inspiration from the Metal Gear Solid games from MSX. It is published on Steam and will be available in consoles later.
I worked in a good chunk of the game’s sound effects. 80s & 90s action movies plus 16bits games were the main inspirations.
Developer: Francisco Téllez (@unepic_fran)
Platforms: PC, PS4, PSVita, Xbox One, Nintendo Switch
Game Engine: Proprietary
Sound Engine OpenAL
Ghost 1.0
2016
Ghost 1.0 is a Sci-fi Metroidvania published on Steam & Nintendo Switch.
I was in charge of the sound effects design and the voice acting editing in english, spanish and russian.
For this game, I designed sounds for over 20 unique sci-fi weapons, lots of enemies, 6 bosses and around one hour and a half of animated cinematics. You can read more about the process of working on this game on my blog.
Developer: Francisco Téllez (@unepic_fran)
Platforms: PC, PS4, Xbox One, Nintendo Switch
Game Engine: Proprietary
Sound Engine OpenAL
Unepic
2014
Unepic is a RPG Metroidvania published on Steam, Nintendo Switch, PS4 & Xbox One.
I designed hundreds of the sound effects for the game. Monster deaths, weapon attacks, spells and much more with a pinch of that MSX retro flavour the developer was looking for.
I also worked in the editing for the english voice acting of the game.
Unepic has been played by around half a million avid adventurers!
Developer: Francisco Téllez (@unepic_fran)
Platforms: PC, PS4, PSVita, Xbox One, Nintendo Switch, WiiU
Game Engine: Proprietary
Sound Engine: OpenAL
Airships: Conquer the Skies
2018
Airships lets you design steampunk pixel airships and use them in combat to conquer the skies.
For the final release, I've been helping on revamping some of the core sound effects and audio engine.
Developer: David Stark (@zarkonnen_com)
Platforms: PC
Game Engine: Proprietary
Sound Engine: OpenAL
Unearned Bounty
2018
Unearned Bounty is a stylized pirate FFA MOBA released on Steam.
For this project, I worked on the sound design and implementation using Fmod.
Developer: Extrokold Games (@Extrokold)
Platforms: PC
Game Engine: Unity
Sound Engine: Fmod Studio
Nampa Games Series
2014-2020
Nampa offers cute and interactive games for small children that come to live by the hand of swedish designer Sara Vilkko.
I had the chance to go crazy creating many cartoony sounds on the last 4 games of the series.
Developer: Twoorb
Platforms: Android & iOS
Game Engine: Unity
Sound Engine: Fmod Studio
